55 min ago 2. Note: This game expansion is also perfectly compatible with S&S: Immortal Souls saga. ", Color3.fromRGB(255, 0, 0)), Chat("he believed the only way he would emerge victorious was to become an instinctual dusting machine. ", Color3.fromRGB(255, 0, 0)), Chat("all because you have the power to shape this world to your desires. text 10.21 KB | None | 0 0. raw download clone embed print report. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. All trademarks are property of their respective owners in the US and other countries. | 1.45 KB, Python | ", Color3.fromRGB(255, 0, 0)), Chat("to finally let this timeline continue its cycle. Pastebin is a website where you can store text online for a set period of time. Please note: These forums are obsolete and new topics can no longer be created. Please, Sign In to add comment . ", Color3.fromRGB(255, 0, 0)), Chat("amidst the destruction, a strange figure approached me. We would like to show you a description here but the site won't allow us. todo-related-topics-headline todo-related-topics-headline-mobile. 6 min ago | 0.32 KB, C++ | ", Color3.fromRGB(255, 0, 0)), Chat("at first, i thought he was mad as well but he started to share his knowledge with me. | 0.24 KB, JavaScript | I don't think so. thanks for mentioning i forgot done now your mistake is indexing coregui [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value. Learn more. Features TONS of characters! Sign in to add this item to your wishlist, follow it, or mark it as ignored. ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1. Download the latest copy of the translation patch (Version 1.1 - 5/2/20) here. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. 14 min ago 13 min ago (04-04-2020, 11:17 AM) noodlebob1 Wrote: Title says it all, buying souls saga scripts, lmk what you got and your price. (local name) in another script it will still work, -- so this is just to make the cooldown Global, if pp.Name == 'KnifeSlashProjectilePurple' then-- you can use dex to get the name of the projectiles, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,0), local attack3sus = Instance.new('Animation'), attack3sus.AnimationId = 'rbxassetid://4905914802', game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)}), userInputService.InputBegan:Connect(function(input, gameProcessedEvent), if input.UserInputType == Enum.UserInputType.MouseButton2 then, game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.StarterPlaylist["1Megalovania"]:Destroy(), Sound.SoundId = "rbxassetid://6118537198", Anim.AnimationId = "rbxassetid://5657849029", Chat("Lets Just get to the point. I know so. Sign in to add your own tags to this product. [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3, elseif lmbmode == 1 and lmbon == true then, lmb(2,"Normal",0.6,"rbxassetid://4800266314",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 2 and lmbon == true then, lmb(4,"Normal",0.4,"rbxassetid://4348301706",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 3 and lmbon == true then, lmb(3,"Normal",0.5,"rbxassetid://4456901030",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 4 and lmbon == true then, lmb(5,"Normal",0.6,"rbxassetid://4300091335",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 5 and lmbon == true then, lmb(5,"Knockback",0.6,"rbxassetid://4906108508",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 170 + Vector3.new(0, -40, 0),game:GetService("ReplicatedStorage").Sounds.KnifeHit), uis.InputBegan:Connect(function(input,gameProcessedEvent), --_G.cdr = false--Just global cooldown cause this is just a pure script, so ya know you dont accidently spam it and get banned, if _G.cdr then return end-- it will stop the script from running after you used it until the cooldown is done, _G.cdr = true---sets to true so the line above would work, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value, a.AnimationId = 'rbxassetid://4905914802', --char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,20,0), --char.HumanoidRootPart.Position + Vector3.new(0,10000,0), local tab2 = {}-- Adds the table for the projectiles, val = Instance.new('NumberValue',player)--Creates a number value Instance to be able to detect value, detect = char.Attacks.ChildAdded:Connect(function(pp)--- detects if an instance is added to the Attacks Folder, if pp.Name == 'KnifeSlashProjectile' then-- you can use dex to get the name of the projectiles, table.insert(tab2,pp)---inserts the part to the table so it can be used later, am = am + 1-- everytime a projectile is added it will add the numbers and change the NumberValue to that number, pp:WaitForChild('BodyVelocity'):Destroy()-- Removes body velocity(Body Velocity is the instance that makes the projectile move), detect2 = val:GetPropertyChangedSignal("Value"):Connect(function(), if val.Value == amm then--- Detect when there are a specific number of projectiles well depending on the remote u have to multiply it sometimes, tab = {}-- Adding table for the BodyPosition, for _,v in pairs(tab2) do---goes through the table, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,-2), v1 = Instance.new('BodyPosition',v)-- Adds Body Position Instance(It will move the projectiles to a specific location), v1.Name = 'Client'-- Needs to be named client in soulshatters so it wont crash, v1.P = 30000---The Velocity that will be used to move the projeciles to a specific position, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(0,10,0), table.insert(tab,v1)--Inserts the instances to the table, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(x,10,z), for i = 1,#tab do--will loop for how many things are in the table, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value--LockOn Value to get the lock on of a player, if LockOn then -- Checks if you are locked on, elseif not LockOn then--If you are not locked it will use your Mouse Position instead, tab[i].D = 150---when you add things into a table there wil be a number that defines that instance in the table(kinda like names work), tab[i].Position = r2.p + Vector3.new(0,-4,0), spawn(function()-- Remote to make it damage the target, detect:Disconnect()-- Disconnects the functions so it wont keep running, val:Destroy()-- Destroy the Number value instance used to detect the Projectiles, _G.cdr = false--_G is a global value so if u used the same _G. In Soul War you become a Soul Reaper, a heroic fighter who takes on lost souls and spirits. Les dcors et autres sont personnalis (pas la totalit) grce a Photoshop/Photofiltre. There was a problem preparing your codespace, please try again. Sub-power of Soul Manipulation. The colorful realm rife with pastel-hued spirits was 23. 1 hour ago ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3, local Event = game:GetService("ReplicatedStorage").Remotes.Damage, local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim), local walkspeed = game.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value and game.Players.LocalPlayer.Character.Humanoid.WalkSpeed, uis.InputBegan:Connect(function(inputObject,gameProcessedEvent), if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then, lmb(10,"Normal",0.5,"rbxassetid://4906092495",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit). Start Now (10-12-2020, 09:21 AM) Yarios Wrote: (10-12-2020, 08:53 AM) stitch lasagna Wrote: (10-12-2020, 08:49 AM) e621 Wrote: nonono dont parent it to playergui thats bad, parent it to coregui to avoid detection sure ill do that rn. Pastebin.com is the number one paste tool since 2002. GetText | ", Color3.fromRGB(255, 0, 0)), Chat("at first i believed that once i understood my brothers plan, i could continue his work", Color3.fromRGB(255, 0, 0)), Chat("but as i continued to dust monsters, i began to see how flawed his plan was. By sealing the entire soul of a victim, they can prevent reincarnation or resurrection, using this on a living body, this would lead to a Lifeless Body . 1 hour ago | 1.31 KB, Python | 2023 Valve Corporation. ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)), game.ReplicatedStorage.Effects.GroundSpear.Part.BrickColor = BrickColor.new(170, 0, 170), game.ReplicatedStorage.Effects.GroundSpear.Spear.BrickColor = BrickColor.new(170, 0, 170), v:Fire({"Model","GroundSpear",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}), game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Swords Enabled", Chat("papyrus was hiding something from me..", Color3.fromRGB(255, 0, 0)), Chat("cant blame him, he knew it would corrupt me. Text = "Made By Fatal Error Sans#4931, Enjoy! "), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.TimePosition = 2, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Summon.Playing = true, local function ACHLN_fake_script() -- DeltaSans.LocalScript, local script = Instance.new('LocalScript', DeltaSans), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans, Sound.SoundId = "rbxassetid://6027340180", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.TimePosition = 1, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.Summon.Playing = true, local function OLSDWEC_fake_script() -- TitleCS.LocalScript, local script = Instance.new('LocalScript', TitleCS), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS, Sound.SoundId = "rbxassetid://2578754972", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.TimePosition = 0, local function WZWJNOG_fake_script() -- UTFrisk.LocalScript, local script = Instance.new('LocalScript', UTFrisk), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk, Sound.SoundId = "rbxassetid://6796468660", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.TimePosition = 0, Sound.SoundId = "rbxassetid://1005386374", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.Frisko.Playing = true, local function OGCHQRC_fake_script() -- GTFrisk.LocalScript, local script = Instance.new('LocalScript', GTFrisk), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk, Sound.SoundId = "rbxassetid://5922804560", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.TimePosition = 0, local function OUDLQ_fake_script() -- UTSans.LocalScript, local script = Instance.new('LocalScript', UTSans), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans, Sound.SoundId = "rbxassetid://6036718971", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.TimePosition = 0, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.SansSummon.Playing = true, local function CBHJZXN_fake_script() -- XTale.LocalScript, local script = Instance.new('LocalScript', XTale), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale, Sound.SoundId = "rbxassetid://7281550772", Sound.SoundId = "rbxassetid://3152767644", print("Take their soul and make it yours. 21 min ago game.Players.LocalPlayer.Chatted:connect(function(a)if a=="ok"then local b=game:GetService("UserInputService")local c=game:GetService("StarterGui")local d=game:GetService("Workspace")local e=d.Camera;local f=game:GetService("ReplicatedStorage")local g=game:GetService("Lighting")local h=game:GetService("Players")local i=h.LocalPlayer;local j=i:GetMouse()local k={"Back","Bottom","Front","Left","Right","Top"}local l=85;local n=""function SendChat(o)game.StarterGui:SetCore("ChatMakeSystemMessage",{Text='[OUTPUT]: '..o})end;function enableESPCode()for p,q in pairs(h:GetPlayers())do if q.Name~=i.Name then q.CharacterAdded:Connect(function(r)wait(2)local s=Instance.new("BillboardGui",q.Character.Head)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,3,0)s.Size=UDim2.new(0,200,0,50)local t=Instance.new("TextLabel",s)t.Text=q.Name;t.BackgroundTransparency=1;t.TextSize=14;t.Font="Arial"t.TextColor3=Color3.fromRGB(75,151,75)t.Size=UDim2.new(0,200,0,50)for p,u in pairs(q.Character:GetChildren())do if u.Name=="Head"then for p,v in pairs(k)do local m=Instance.new("SurfaceGui",u)m.Name="EGUI"m.Face=v;m.Active=true;m.AlwaysOnTop=true;local w=Instance.new("Frame",m)w.Size=UDim2.new(1,0,1,0)w.BorderSizePixel=0;w.BackgroundTransparency=0.5;w.BackgroundColor3=Color3.fromRGB(75,151,75)q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)end end end;q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)end)end end;h.PlayerAdded:Connect(function(z)if z.Name~=i.Name then z.CharacterAdded:Connect(function(r)wait(2)local s=Instance.new("BillboardGui",z.Character.Head)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,3,0)s.Size=UDim2.new(0,200,0,50)local t=Instance.new("TextLabel",s)t.Text=z.Name;t.BackgroundTransparency=1;t.TextSize=14;t.Font="Arial"t.TextColor3=Color3.fromRGB(75,151,75)t.Size=UDim2.new(0,200,0,50)for p,u in pairs(z.Character:GetChildren())do if u.Name=="Head"then for p,v in pairs(k)do local m=Instance.new("SurfaceGui",u)m.Name="EGUI"m.Face=v;m.Active=true;m.AlwaysOnTop=true;local w=Instance.new("Frame",m)w.Size=UDim2.new(1,0,1,0)w.BorderSizePixel=0;w.BackgroundTransparency=0.5;w.BackgroundColor3=Color3.fromRGB(75,151,75)z.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)z.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)end end end;z.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)z.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)end)end end)i.Character.Humanoid.WalkSpeed=l;i.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()if i.Character.Humanoid.WalkSpeed~=l then i.Character.Humanoid.WalkSpeed=l end end)i.CharacterAdded:Connect(function(r)wait(0.5)r.Humanoid.WalkSpeed=l;r.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()if r.Humanoid.WalkSpeed~=l then r.Humanoid.WalkSpeed=l end end)end)d.ChildAdded:connect(function(m)if tostring(m)=="Bank"or tostring(m)=="Bank2"or tostring(m)=="BioLab"or tostring(m)=="Factory"then n=m.Name;print(n)elseif tostring(m)=="House2"or tostring(m)=="Office3"or tostring(m)=="Office2"then n=m.Name;print(n)elseif tostring(m)=="Workplace"or tostring(m)=="Mineshaft"or tostring(m)=="Hotel"then n=m.Name;print(n)elseif tostring(m)=="MilBase"or tostring(m)=="PoliceStation"then n=m.Name;print(n)elseif tostring(m)=="Hospital2"or tostring(m)=="Mansion2"or tostring(m)=="Lab2"then n=m.Name;print(n)end;if tostring(m)=="GunDrop"then local s=Instance.new("BillboardGui",m)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,0,0)s.Size=UDim2.new(1,0,1,0)local t=Instance.new("TextLabel",s)t.Text="Gun Drop"t.BackgroundTransparency=1;t.TextSize=10;t.Font="Arial"t.TextColor3=Color3.fromRGB(245,205,48)t.Size=UDim2.new(1,0,1,0)end end)end;enableESPCode()function espFirst()for p,q in pairs(h:GetPlayers())do if q.Name~=i.Name then local s=Instance.new("BillboardGui",q.Character.Head)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,3,0)s.Size=UDim2.new(0,200,0,50)local t=Instance.new("TextLabel",s)t.Text=q.Name;t.BackgroundTransparency=1;t.TextSize=14;t.Font="Arial"t.TextColor3=Color3.fromRGB(75,151,75)t.Size=UDim2.new(0,200,0,50)for p,u in pairs(q.Character:GetChildren())do if u.Name=="Head"then for p,v in pairs(k)do local m=Instance.new("SurfaceGui",u)m.Name="EGUI"m.Face=v;m.Active=true;m.AlwaysOnTop=true;local w=Instance.new("Frame",m)w.Size=UDim2.new(1,0,1,0)w.BorderSizePixel=0;w.BackgroundTransparency=0.5;w.BackgroundColor3=Color3.fromRGB(75,151,75)q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)if q.Backpack:FindFirstChild("Gun")or q.Backpack:FindFirstChild("Revolver")or q.Character:FindFirstChild("Gun")or q.Character:FindFirstChild("Revolver")then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif q.Backpack:FindFirstChild("Knife")or q.Backpack:FindFirstChild("Blade")or q.Backpack:FindFirstChild("Battleaxe")or q.Character:FindFirstChild("Knife")or q.Character:FindFirstChild("Blade")or q.Character:FindFirstChild("Battleaxe")then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end end end;q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)if q.Backpack:FindFirstChild("Gun")or q.Backpack:FindFirstChild("Revolver")or q.Character:FindFirstChild("Gun")or q.Character:FindFirstChild("Revolver")then t.TextColor3=Color3.fromRGB(13,105,172)elseif q.Backpack:FindFirstChild("Knife")or q.Backpack:FindFirstChild("Blade")or q.Backpack:FindFirstChild("Battleaxe")or q.Character:FindFirstChild("Knife")or q.Character:FindFirstChild("Blade")or q.Character:FindFirstChild("Battleaxe")then t.TextColor3=Color3.fromRGB(196,40,28)end end end;for p,A in pairs(d:GetChildren())do if tostring(A)=="Bank"or tostring(A)=="Bank2"or tostring(A)=="BioLab"or tostring(A)=="Factory"then n=A.Name;print(n)elseif tostring(A)=="House2"or tostring(A)=="Office3"or tostring(A)=="Office2"then n=A.Name;print(n)elseif tostring(A)=="Workplace"or tostring(A)=="Mineshaft"or tostring(A)=="Hotel"then n=A.Name;print(n)elseif tostring(A)=="MilBase"or tostring(A)=="PoliceStation"then n=m.Name;print(n)elseif tostring(A)=="Hospital2"or tostring(A)=="Mansion2"or tostring(A)=="Lab2"then n=A.Name;print(n)end;if tostring(m)=="GunDrop"then local s=Instance.new("BillboardGui",m)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,0,0)s.Size=UDim2.new(1,0,1,0)local t=Instance.new("TextLabel",s)t.Text="Gun Drop"t.BackgroundTransparency=1;t.TextSize=10;t.Font="Arial"t.TextColor3=Color3.fromRGB(245,205,48)t.Size=UDim2.new(1,0,1,0)end end end;function tpCoin()if n~=""and d[n]~=nil then if i.PlayerGui.MainGUI.Game.CashBag:FindFirstChild("Elite")then if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)~="10"then for B=10,1,-1 do local C=d[n]:FindFirstChild("CoinContainer")local D=i.Character:FindFirstChild("LowerTorso")if D and C then for B,y in pairs(C:GetChildren())do y.Transparency=0.5;y.CFrame=i.Character.LowerTorso.CFrame end end;if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)=="10"then break end;wait(0.7)end end elseif i.PlayerGui.MainGUI.Game.CashBag:FindFirstChild("Coins")then if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)~="15"then for B=15,1,-1 do local C=d[n]:FindFirstChild("CoinContainer")local D=i.Character:FindFirstChild("LowerTorso")if D and C then for B,y in pairs(C:GetChildren())do y.Transparency=0.5;y.CFrame=i.Character.LowerTorso.CFrame end end;if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)=="15"then break end;wait(0.7)end end end end end;function bringGun()if d:FindFirstChild("GunDrop")then d.GunDrop.CFrame=i.Character.HumanoidRootPart.CFrame+Vector3.new(2,0,0)end end;function changeWS(E)if E==0 then l=l+5;i.Character.Humanoid.WalkSpeed=l elseif E==1 then if l>=0 then l=l-5;i.Character.Humanoid.WalkSpeed=l end;if l<0 then l=0;i.Character.Humanoid.WalkSpeed=l end end end;j.KeyDown:connect(function(F)if F==""then tpCoin()end;if F==""then bringGun()end;if F==""then changeWS(0)SendChat("Walk Speed :"..i.Character.Humanoid.WalkSpeed)end;if F==""then changeWS(1)SendChat("Walk Speed :"..i.Character.Humanoid.WalkSpeed)end end)espFirst()end end), GetText | ", Color3.fromRGB(255, 0, 0)), Chat("the hero who will put an end to this endless cycle of resets once and for all. Born and trained as a Valkyrie, Mist has spent years judging champions and losers on the battlefield, escorting their souls to their chosen fate, until she came into contact Three Gods becoming a herald of their will! Sign Up, it unlocks many cool features! ", Color3.fromRGB(255, 0, 0)), Chat("its what must be done to end this nightmare for once and for all. Popular user-defined tags for this product: 13 Curators have reviewed this product. | 1.99 KB, JSON | close. "), local function LPUMPQ_fake_script() -- SSChara.LocalScript, local script = Instance.new('LocalScript', SSChara), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara, print("You killed them YOU KILLED THEM ALL!!! ["Velocity"] = Vector3.new(10, -0.1, -0), -- Fatal Error Sans#4931 (Made this script), -- exn from Project GTC for the red stuff, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.MouseButton1Click:Connect(function(), s1.Parent = game.Players.LocalPlayer.StarterPlaylist, local char = game:GetService("Players").LocalPlayer.Character, local colors = {Color3.fromRGB(255, 128, 0)}, local stuff = {"Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors = {Color3.fromRGB(0, 120, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(255, 0, 0)}, local colors = {Color3.fromRGB(0, 0, 170)}, for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara.Scarf:GetChildren()) do, weld.C1 = CFrame.new(-0,-0.8,-0)*CFrame.Angles(0,3,0), for _,v in pairs(game.ReplicatedStorage.Effects.CharaKnifeProjectile:GetChildren()) do, char.Head.X.Speed = NumberRange.new(0, 0), char.Head.X.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)), char.Head.X.Size = NumberSequence.new(0.3, 0), local attachment = Instance.new("Attachment", script.Parent), attachment.Position = Vector3.new(0.1, 0, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Effects.OverwriteAct.Attachment:GetChildren()) do, local attachment = Instance.new("Attachment"), attachment.Position = Vector3.new(0.1, 0.2, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara:GetChildren()) do, local v1 = game:GetService("ReplicatedStorage"), local l__ServerEffects__child = v2.ServerEffects.ServerCooldown, game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 255, 255), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 255, 255), local v9 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, function f1(hittime, rtype, hiteffect, velocity, damage), f1(0.9, "Normal", "KnifeHitEffect", Vector3.new(0, 2, 0), 7), [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position, f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0), f1(1, "Normal", "BurstEffect", Vector3.new(30, 5, 30), 0), local stuff2 = {"Bone", "Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors2 = {Color3.fromRGB(0, 255, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0)}, v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(0, 255, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 255, 0), v6.Scarf.Color = Color3.fromRGB(0, 0, 255), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 255, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(255, 0, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)), GetText | Embed print report tool since 2002 site won & # x27 ; t allow US 0. download! 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